99-my temperatur-hysterese
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@@ -18,17 +18,17 @@ use constant {
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my @rolls = (
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{ roll => "wohn.rollTerrR", dir=>"W", typ=>"n", temp=>"tempWohn", tempS=>21, win=>"wohn.fenTerr", state=>STATE_IDLE, },
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{ roll => "wohn.rollTerrL", dir=>"W", typ=>"n", temp=>"tempWohn", tempS=>21, win=>"", state=>STATE_IDLE, },
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{ roll => "wohn.rollSofa", dir=>"S", typ=>"n", temp=>"tempWohn", tempS=>21, win=>"", state=>STATE_IDLE, },
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{ roll => "ess.roll", dir=>"S", typ=>"n", temp=>"tempWohn", tempS=>21, win=>"", state=>STATE_IDLE, },
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{ roll => "kuch.rollBar", dir=>"S", typ=>"n", temp=>"tempKueche", tempS=>21, win=>"", state=>STATE_IDLE, },
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{ roll => "kuch.rollStr", dir=>"O", typ=>"n", temp=>"tempKueche", tempS=>21, win=>"", state=>STATE_IDLE, },
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{ roll => "arb.rollTerr", dir=>"W", typ=>"n", temp=>"tempStudio", tempS=>21, win=>"wohn.fenTerr", state=>STATE_IDLE, },
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{ roll => "arb.rollWeg", dir=>"S", typ=>"n", temp=>"tempStudio", tempS=>21, win=>"", state=>STATE_IDLE, },
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{ roll => "bad.roll", dir=>"S", typ=>"n", temp=>"tempBad", tempS=>23, win=>"", state=>STATE_IDLE, },
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{ roll => "schlaf.rollWeg", dir=>"S", typ=>"s", temp=>"tempSchlaf", tempS=>18, win=>"", state=>STATE_IDLE, },
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{ roll => "schlaf.rollStr", dir=>"O", typ=>"s", temp=>"tempSchlaf", tempS=>18, win=>"wohn.fenTerr", state=>STATE_IDLE, },
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{ roll => "wohn.rollTerrR", dir=>"W", typ=>"n", temp=>"tempWohn", tempSoll=>21, tempSchalt=>-1, win=>"wohn.fenTerr", state=>STATE_IDLE, },
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{ roll => "wohn.rollTerrL", dir=>"W", typ=>"n", temp=>"tempWohn", tempSoll=>21, tempSchalt=>-1, win=>"", state=>STATE_IDLE, },
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{ roll => "wohn.rollSofa", dir=>"S", typ=>"n", temp=>"tempWohn", tempSoll=>21, tempSchalt=>-1, win=>"", state=>STATE_IDLE, },
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{ roll => "ess.roll", dir=>"S", typ=>"n", temp=>"tempWohn", tempSoll=>21, tempSchalt=>-1, win=>"", state=>STATE_IDLE, },
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{ roll => "kuch.rollBar", dir=>"S", typ=>"n", temp=>"tempKueche", tempSoll=>21, tempSchalt=>-1, win=>"", state=>STATE_IDLE, },
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{ roll => "kuch.rollStr", dir=>"O", typ=>"n", temp=>"tempKueche", tempSoll=>21, tempSchalt=>-1, win=>"", state=>STATE_IDLE, },
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{ roll => "arb.rollTerr", dir=>"W", typ=>"n", temp=>"tempStudio", tempSoll=>21, tempSchalt=>-1, win=>"wohn.fenTerr", state=>STATE_IDLE, },
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{ roll => "arb.rollWeg", dir=>"S", typ=>"n", temp=>"tempStudio", tempSoll=>21, tempSchalt=>-1, win=>"", state=>STATE_IDLE, },
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{ roll => "bad.roll", dir=>"S", typ=>"n", temp=>"tempBad", tempSoll=>23, tempSchalt=>-1, win=>"", state=>STATE_IDLE, },
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{ roll => "schlaf.rollWeg", dir=>"S", typ=>"s", temp=>"tempSchlaf", tempSoll=>18, tempSchalt=>-1, win=>"", state=>STATE_IDLE, },
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{ roll => "schlaf.rollStr", dir=>"O", typ=>"s", temp=>"tempSchlaf", tempSoll=>18, tempSchalt=>-1, win=>"wohn.fenTerr", state=>STATE_IDLE, },
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);
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#my %rollStates = (
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@@ -87,12 +87,18 @@ my @rollArb = (
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my $tc=0;
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my @blocktime=localtime;
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my $blocktimerRunning=0;
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my $tempHystOffset=-0.9;
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my $tempHighOffset=0.3;
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#------------------------------------------
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sub myfhem($) {
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#Log 1, "@_";
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fhem("@_");
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}
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#------------------------------------------
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sub RollCheckSkip($$)
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{
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my($cmd, $roll) = @_;
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@@ -107,6 +113,8 @@ sub RollCheckSkip($$)
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return $skip
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}
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#------------------------------------------
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sub RollCmd($$$)
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{
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my ($cmd, $roll, $delay) = @_;
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@@ -114,6 +122,8 @@ sub RollCmd($$$)
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myfhem ("define r".int(rand(10000))." at +".$delay." set ".$roll." ".$cmd);
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}
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}
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#------------------------------------------
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sub RollGroup(\@$$)
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{
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@@ -147,10 +157,14 @@ sub RollGroup(\@$$)
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}
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}
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#------------------------------------------
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sub RollTest() {
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&RollGroup(\@rollTest, "closes", 1);
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}
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#------------------------------------------
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sub RollAll($$) {
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# Log 1, "################";
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my ($cmd, $delay) = @_;
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@@ -164,6 +178,7 @@ sub RollAll($$) {
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}
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}
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#------------------------------------------
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sub RollWeck($) {
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my ($delay) = @_;
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@@ -175,9 +190,13 @@ sub RollWeck($) {
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#------------------------------------------
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sub Dbg($) {
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Log 1,$_[0];
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if(Value("DebugRoll") eq "1") {
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Log 1,$_[0];
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}
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}
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#------------------------------------------
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sub RollRunterSchlitz($;$) {
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my ($roll, $delay) = @_;
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$delay ||= 0;
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@@ -193,6 +212,8 @@ sub RollRunterSchlitz($;$) {
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myfhem("define ru".$i." at +".$t2." set ".$roll." up 6");
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}
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#------------------------------------------
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sub RollHoch($;$) {
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my ($roll, $delay) = @_;
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$delay ||= 0;
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@@ -205,6 +226,8 @@ sub RollHoch($;$) {
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myfhem("define r".$i." at +".$t." set ".$roll." opens");
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}
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#------------------------------------------
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sub RollRunter($;$) {
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my ($roll, $delay) = @_;
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$delay ||= 0;
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@@ -217,6 +240,8 @@ sub RollRunter($;$) {
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myfhem("define r".$i." at +".$t." set ".$roll." closes");
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}
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#------------------------------------------
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sub IsSunny($) {
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my ($wett)=@_;
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if($wett==30 || $wett==31 || $wett==32 || $wett==33 || $wett==34 || $wett==35 || $wett==36) { # sonnig, heiter, heiss
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@@ -225,6 +250,8 @@ sub IsSunny($) {
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return(0);
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}
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#------------------------------------------
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sub IsLater($) {
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my($t)=@_;
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#Dbg("Islater:$t");
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@@ -236,7 +263,7 @@ sub IsLater($) {
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return(0);
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}
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#------------------------------------------
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# Nach dem Wechsel auf !sonne noch 2Std warten
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sub IsWetterSonneWait($) {
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@@ -268,15 +295,17 @@ sub IsWetterSonneWait($) {
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return(0);
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}
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#------------------------------------------
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sub RollCheck() {
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# Dbg("RollCheck\n");
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my $temp=20;
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my $r;
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my $i=0;
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my $delay=11;
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my $tag=0;
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my $tempOut=ReadingsVal("wetter", "temp_c", 99);
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#my $tempOut=ReadingsVal("wetter", "temp_c", 99);
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my $tempOut=ReadingsVal("naAussen", "temperature", 99);
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my $twil=Value("twil");
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if ($twil>=3 && $twil<10) { # civil
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@@ -296,6 +325,7 @@ sub RollCheck() {
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# Nach wechsel von sonne auf !sonne blockert ?
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my $sonneblock=IsWetterSonneWait($wett);
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Dbg("RollCheck to:$tempOut twil:$twil light:$light wett:$wett sr:$sr block:$sonneblock\n");
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for $r ( @rolls ) {
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@@ -311,18 +341,26 @@ sub RollCheck() {
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# Raum zu warm und aussentemp hoch ?
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#$temp=ReadingsVal($r->{temp},"measured-temp", 99);
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$temp=ReadingsVal($r->{temp},"temperature", 99);
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if( ($temp>$r->{tempS} && $tempOut>($r->{tempS}-3)) || $temp>($r->{tempS}+2) ) {
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$tempH=1;
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}
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if( $temp<$r->{tempS}-1 ) {
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$tempL=1;
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my $tempSoll=$r->{tempSoll};
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my $tempSchalt=$tempSoll;
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my $tempHyst=99;
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if($r->{tempSchalt}>-1) {
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$tempSchalt=$r->{tempSchalt};
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}
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if( ($temp>$tempSoll && $tempOut>($tempSoll-3)) || $temp>($tempSoll+2) ) {
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$tempH=1;
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}
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if( $temp<$tempSoll-1 ) {
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$tempL=1;
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}
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# Sonne scheint ins Fenster ?
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if($twil>=5 && $twil<7) { # nur, wenn der Sonnenstand ueber 'weather' liegt
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# bei hoher Raum- und Aussentemperatur immer unten lassen
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if($temp > ($r->{tempS}+2) && $tempOut > $r->{tempS}) {
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if($temp > ($tempSchalt+$tempHighOffset) && $tempOut > $tempSoll+$tempHighOffset) {
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$sonne=1;
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$tempHyst=$tempHystOffset;
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}
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elsif (index($sr, $r->{dir}) != -1) { # Sonnenrichtung ins Fenster
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if($sonneblock) {
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@@ -351,7 +389,7 @@ sub RollCheck() {
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}
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}
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#Dbg("RollCheck:$r->{roll}-tempH:$tempH temp:$temp tempO:$tempOut so:$sonne wett:$wett sr:$sr twil:$twil tag:$tag fen:$fen skipR:$skipRunter skipH:$skipHoch st:$r->{state}");
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Dbg("RollCheck:$r->{roll}-tempH:$tempH temp:$temp tempO:$tempOut so:$sonne wett:$wett sr:$sr twil:$twil tag:$tag fen:$fen skipR:$skipRunter skipH:$skipHoch st:$r->{state} h:$tempHyst ts:$tempSchalt");
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if( $tag and $sonne and $tempH) {
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if($r->{state}!=STATE_SCHLITZ) {
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@@ -364,6 +402,7 @@ sub RollCheck() {
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if(($tag && !$sonne)||($tag && $tempL)) {
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if($r->{state}!=STATE_HOCH) {
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$tempHyst=0;
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if(!$skipHoch) {
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RollHoch($r->{roll}, $ndelay);
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$r->{state}=STATE_HOCH;
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@@ -379,10 +418,14 @@ sub RollCheck() {
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$r->{state}=STATE_RUNTER;
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}
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}
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if($tempHyst<50) {
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$r->{tempSchalt}=$tempSoll+$tempHyst;
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}
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$i=$i+1;
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} # for
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}
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#------------------------------------------
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sub Untoggle($) {
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my ($obj) = @_;
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