This commit is contained in:
Marc Hoppe
2016-03-27 17:24:12 +02:00
parent e88e701a59
commit 8a8a64cd91

View File

@@ -10,13 +10,12 @@ sub MyUtils_Initialize($$)
}
use constant {
STATE_IDLE => 0,
STATE_HOCH => 1,
STATE_RUNTER => 2,
STATE_SCHLITZ => 3,
STATE_IDLE => 0,
STATE_HOCH => 1,
STATE_RUNTER => 2,
STATE_SCHLITZ => 3,
};
my @rolls = (
{ roll => "wohn.rollTerrR", dir=>"W", typ=>"n", temp=>"tempWohn", tempS=>21, win=>"wohn.fenTerr", state=>STATE_IDLE, },
{ roll => "wohn.rollTerrL", dir=>"W", typ=>"n", temp=>"tempWohn", tempS=>21, win=>"", state=>STATE_IDLE, },
@@ -29,155 +28,163 @@ my @rolls = (
{ roll => "bad.roll", dir=>"S", typ=>"n", temp=>"tempBad", tempS=>23, win=>"", state=>STATE_IDLE, },
{ roll => "schlaf.rollWeg", dir=>"S", typ=>"s", temp=>"tempSchlaf", tempS=>18, win=>"", state=>STATE_IDLE, },
{ roll => "schlaf.rollStr", dir=>"O", typ=>"s", temp=>"tempSchlaf", tempS=>18, win=>"wohn.fenTerr", state=>STATE_IDLE, },
);
#my %rollStates = (
# lastWeatherCode => 0,
# lastWaetherCodeTime => 0,
# timerNum => 0,
# );
);
# in dieser Reihenfolge fahren
my @rollHoch = (
"bad.roll",
"arb.rollWeg",
"arb.rollTerr",
"kuch.rollStr",
"kuch.rollBar",
"ess.roll",
"wohn.rollSofa",
"wohn.rollTerrL",
"wohn.rollTerrR"
);
"bad.roll",
"arb.rollWeg",
"arb.rollTerr",
"kuch.rollStr",
"kuch.rollBar",
"ess.roll",
"wohn.rollSofa",
"wohn.rollTerrL",
"wohn.rollTerrR"
);
my @rollRunter = (
"wohn.rollTerrR",
"wohn.rollTerrL",
"wohn.rollSofa",
"ess.roll",
"kuch.rollBar",
"kuch.rollStr",
"arb.rollTerr",
"arb.rollWeg",
"bad.roll",
"schlaf.rollWeg",
"schlaf.rollStr"
);
"wohn.rollTerrR",
"wohn.rollTerrL",
"wohn.rollSofa",
"ess.roll",
"kuch.rollBar",
"kuch.rollStr",
"arb.rollTerr",
"arb.rollWeg",
"bad.roll",
"schlaf.rollWeg",
"schlaf.rollStr"
);
# Bei Weckzeit auf Schlitz
my @rollWeck = (
"schlaf.rollWeg",
"schlaf.rollStr"
);
"schlaf.rollWeg",
"schlaf.rollStr"
);
my @rollTest = (
"wohn.rollTerrR"
);
"wohn.rollTerrR"
);
my @rollSchlaf = (
"schlaf.rollWeg",
"schlaf.rollStr"
);
"schlaf.rollWeg",
"schlaf.rollStr"
);
my @rollArb = (
"arb.rollTerr",
"arb.rollWeg",
);
"arb.rollTerr",
"arb.rollWeg",
);
#------------------------------------------
my $tc=0;
my @blocktime=localtime;
my $blocktimerRunning=0;
sub myfhem($) {
#------------------------------------------
sub myfhemcmd($) {
#Log 1, "@_";
fhem("@_");
}
#------------------------------------------
sub RollCheckSkip($$)
{
my($cmd, $roll) = @_;
my $skip=0;
if ($cmd eq "closes") {
if ($roll eq "wohn.rollTerrR") {
if (Value("wohn.fenTerr") eq "Open") {
$skip=1;
}
}
}
return $skip
if ($roll eq "wohn.rollTerrR") {
if (Value("wohn.fenTerr") eq "Open") {
$skip=1;
}
}
}
return $skip
}
#------------------------------------------
sub RollCmd($$$)
{
my ($cmd, $roll, $delay) = @_;
if(RollCheckSkip($cmd, $roll)==0) {
myfhem ("define r".int(rand(10000))." at +".$delay." set ".$roll." ".$cmd);
myfhemcmd ("define r".int(rand(10000))." at +".$delay." set ".$roll." ".$cmd);
}
}
#------------------------------------------
sub RollGroup(\@$$)
{
my ($rolls, $cmd, $delay) = @_;
#Log 1, "RollGroup ## cmd:$cmd del:$delay";
my $i;
my @myrolls;
@myrolls=@$rolls;
@myrolls=@$rolls;
#local $" = ', ';
#print "@myrolls $cmd\n";
$i=0;
for my $r (@myrolls) {
my @tparts = gmtime($i*$delay+1);
my @tparts = gmtime($i*$delay+1);
my $t=sprintf ("%02d:%02d:%02d",@tparts[2,1,0]);
my $skip=0;
#$t="00:00:".sprintf("%02d", $i*5);
#Log 1, "time $t";
if ($cmd eq "closes") {
if ($r eq "wohn.rollTerrR") {
if (Value("wohn.fenTerr") eq "Open") {
$skip=1;
}
}
if ($r eq "wohn.rollTerrR") {
if (Value("wohn.fenTerr") eq "Open") {
$skip=1;
}
}
}
if($skip==0) {
myfhem ("define r".$i." at +".$t." set ".$r." ".$cmd);
myfhemcmd ("define r".$i." at +".$t." set ".$r." ".$cmd);
}
$i=$i+1;
$i=$i+1;
}
}
#------------------------------------------
sub RollTest() {
&RollGroup(\@rollTest, "closes", 1);
&RollGroup(\@rollTest, "closes", 1);
}
#------------------------------------------
sub RollAll($$) {
# Log 1, "################";
my ($cmd, $delay) = @_;
# Log 1, "c:$cmd d:$delay";
# &RollGroup(\@rollAlle, $cmd, $delay);
if($cmd eq "closes") {
&RollGroup(\@rollRunter, $cmd,$delay);
}
else {
&RollGroup(\@rollHoch, $cmd,$delay);
}
my ($cmd, $delay) = @_;
if($cmd eq "closes") {
&RollGroup(\@rollRunter, $cmd,$delay);
}
else {
&RollGroup(\@rollHoch, $cmd,$delay);
}
}
#------------------------------------------
sub RollWeck($) {
my ($delay) = @_;
&RollGroup(\@rollWeck, "up 5", $delay);
myfhem("define weckwachat at +03:00:00 set wach 1");
my ($delay) = @_;
&RollGroup(\@rollWeck, "up 5", $delay);
myfhemcmd ("define weckwachat at +03:00:00 set wach 1");
# myfhem("set wach 1");
}
#------------------------------------------
sub Dbg($) {
Log 1,$_[0];
Log3 "Roll", 1, $_[0];
}
#------------------------------------------
sub RollRunterSchlitz($;$) {
my ($roll, $delay) = @_;
$delay ||= 0;
@@ -189,10 +196,12 @@ sub RollRunterSchlitz($;$) {
my $i=$tc++;
Dbg("RollChg: $roll - runter schlitz($delay)\n");
myfhem("define r".$i." at +".$t." set ".$roll." closes");
myfhem("define ru".$i." at +".$t2." set ".$roll." up 6");
myfhemcmd("define r".$i." at +".$t." set ".$roll." closes");
myfhemcmd("define ru".$i." at +".$t2." set ".$roll." up 6");
}
#------------------------------------------
sub RollHoch($;$) {
my ($roll, $delay) = @_;
$delay ||= 0;
@@ -202,9 +211,11 @@ sub RollHoch($;$) {
my $i=$tc++;
Dbg("RollChg: $roll - hoch($delay)\n");
myfhem("define r".$i." at +".$t." set ".$roll." opens");
myfhemcmd("define r".$i." at +".$t." set ".$roll." opens");
}
#------------------------------------------
sub RollRunter($;$) {
my ($roll, $delay) = @_;
$delay ||= 0;
@@ -214,29 +225,33 @@ sub RollRunter($;$) {
my $i=$tc++;
Dbg("RollChg: $roll - runter($delay)\n");
myfhem("define r".$i." at +".$t." set ".$roll." closes");
myfhemcmd("define r".$i." at +".$t." set ".$roll." closes");
}
#------------------------------------------
sub IsSunny($) {
my ($wett)=@_;
if($wett==30 || $wett==31 || $wett==32 || $wett==33 || $wett==34 || $wett==35 || $wett==36) { # sonnig, heiter, heiss
return(1);
return(1);
}
return(0);
}
#------------------------------------------
sub IsLater($) {
my($t)=@_;
#Dbg("Islater:$t");
my @time = localtime(time);
if ($t =~ /(\d+):(\d+)/ and ($time[2]>=$1) and ($time[1]>=$2) ) {
Dbg("later:$t");
return(1);
Dbg("later:$t");
return(1);
}
return(0);
}
#------------------------------------------
# Nach dem Wechsel auf !sonne noch 2Std warten
sub IsWetterSonneWait($) {
@@ -244,32 +259,34 @@ sub IsWetterSonneWait($) {
state $wettalt=0;
if($wett != $wettalt) {
if(!IsSunny($wett)) {
if(IsSunny($wettalt)) {
@blocktime=localtime;
$blocktime[2]+=2; # +2Std
if(!IsSunny($wett)) {
if(IsSunny($wettalt)) {
@blocktime=localtime;
$blocktime[2]+=2; # +2Std
if($blocktime[2]>23) { $blocktime[2]=23; } # da nachts keine sonne scheint egal
$blocktimerRunning=1;
Dbg("son1");
}
}
Dbg("son1");
}
}
else {
}
$wettalt=$wett;
}
$wettalt=$wett;
}
if($blocktimerRunning) {
if(!IsLater("$blocktime[2]:$blocktime[1]")) {
return(1);
}
else {
$blocktimerRunning=0;
}
if(!IsLater("$blocktime[2]:$blocktime[1]")) {
return(1);
}
else {
$blocktimerRunning=0;
}
}
return(0);
}
#------------------------------------------
sub RollCheck() {
# Dbg("RollCheck\n");
#Dbg("RollCheck\n");
my $temp=20;
my $r;
my $i=0;
@@ -280,16 +297,16 @@ sub RollCheck() {
my $twil=Value("twil");
if ($twil>=3 && $twil<10) { # civil
$tag=1;
$tag=1;
myfhem("set tag 1");
} else {
myfhem("set tag 0");
myfhem("set tag 0");
}
my $light=ReadingsVal("twil", "light", 0);
if ($light>=5) { # weather
myfhem("set hell 1");
myfhem("set hell 1");
} else {
myfhem("set hell 0");
myfhem("set hell 0");
}
my $wett=ReadingsVal("wetter", "code", 99);
@@ -300,103 +317,104 @@ sub RollCheck() {
for $r ( @rolls ) {
my $fen="Closed";
my $tempH=0;
my $fen="Closed";
my $tempH=0;
my $tempL=0;
my $sonne=0;
my $sonne=0;
my $skipRunter=0;
my $skipHoch=0;
my $ndelay=$i*$delay+1;
#Dbg("--------r:g ".$r->{roll}." / ".$r->{temp});
#Dbg("--------r:g ".$r->{roll}." / ".$r->{temp});
# Raum zu warm und aussentemp hoch ?
#$temp=ReadingsVal($r->{temp},"measured-temp", 99);
$temp=ReadingsVal($r->{temp},"temperature", 99);
if( ($temp>$r->{tempS} && $tempOut>($r->{tempS}-3)) || $temp>($r->{tempS}+2) ) {
$tempH=1;
}
if( $temp<$r->{tempS}-1 ) {
$tempL=1;
}
if( ($temp>$r->{tempS} && $tempOut>($r->{tempS}-3)) || $temp>($r->{tempS}+2) ) {
$tempH=1;
}
if( $temp<$r->{tempS}-1 ) {
$tempL=1;
}
# Sonne scheint ins Fenster ?
# Sonne scheint ins Fenster ?
if($twil>=5 && $twil<7) { # nur, wenn der Sonnenstand ueber 'weather' liegt
# bei hoher Raum- und Aussentemperatur immer unten lassen
if($temp > ($r->{tempS}+2) && $tempOut > $r->{tempS}) {
$sonne=1;
}
elsif (index($sr, $r->{dir}) != -1) { # Sonnenrichtung ins Fenster
if($sonneblock) {
$sonne=1;
# bei hoher Raum- und Aussentemperatur immer unten lassen
if($temp > ($r->{tempS}+2) && $tempOut > $r->{tempS}) {
$sonne=1;
}
elsif (index($sr, $r->{dir}) != -1) { # Sonnenrichtung ins Fenster
if($sonneblock) {
$sonne=1;
}
elsif(IsSunny($wett)) {
$sonne=1;
}
#Dbg("son3, $sonne");
}
}
elsif(IsSunny($wett)) {
$sonne=1;
}
#Dbg("son3, $sonne");
}
}
# Offene Fenster nicht mit Rollaeden verschliessen
if($r->{win} ne "") {
$fen=Value($r->{win});
#Dbg("test win:$r->{roll}-$fen");
$fen=Value($r->{win});
#Dbg("test win:$r->{roll}-$fen");
if ($fen eq "Open") {
#Dbg("$r->{roll}:skipR");
#Dbg("$r->{roll}:skipR");
$skipRunter=1;
}
}
}
# Zur Schlafzeit nicht oeffnen
if($r->{typ} eq "s") {
if(Value("wach") eq "0") {
$skipHoch=1;
if(Value("wach") eq "0") {
$skipHoch=1;
}
}
}
Dbg("RollCheck:$r->{roll}-tempH:$tempH temp:$temp tempO:$tempOut so:$sonne wett:$wett sr:$sr twil:$twil tag:$tag fen:$fen skipR:$skipRunter skipH:$skipHoch st:$r->{state}");
if( $tag and $sonne and $tempH) {
if( $tag and $sonne and $tempH) {
if($r->{state}!=STATE_SCHLITZ) {
if(!$skipHoch && !$skipRunter) {
RollRunterSchlitz($r->{roll}, $ndelay);
}
$r->{state}=STATE_SCHLITZ;
}
}
if(($tag && !$sonne)||($tag && $tempL)) {
}
}
if(($tag && !$sonne)||($tag && $tempL)) {
if($r->{state}!=STATE_HOCH) {
if(!$skipHoch) {
RollHoch($r->{roll}, $ndelay);
$r->{state}=STATE_HOCH;
}
}
}
$r->{state}=STATE_HOCH;
}
}
}
if(!$tag) {
if(!$tag) {
if($r->{state}!=STATE_RUNTER) {
if(!$skipRunter) {
if(!$skipRunter) {
RollRunter($r->{roll}, $ndelay);
}
}
$r->{state}=STATE_RUNTER;
}
}
$i=$i+1;
}
}
$i=$i+1;
} # for
}
#------------------------------------------
sub Untoggle($) {
my ($obj) = @_;
if (Value($obj) eq "toggle"){
if (OldValue($obj) eq "off") {
{fhem ("setstate ".$obj." on")}
}
else {
{fhem ("setstate ".$obj." off")}
}
if (OldValue($obj) eq "off") {
{fhem ("setstate ".$obj." on")}
}
else {
{fhem ("setstate ".$obj." off")}
}
}
else {
{fhem "setstate ".$obj." ".Value($obj)}
{fhem "setstate ".$obj." ".Value($obj)}
}
}