...block
This commit is contained in:
@@ -40,65 +40,65 @@ use constant {
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# dir: Himmelsrichtung des Fensters
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# typ: n-normal, s-schlaf bis wecken geschlossen, o-nachts offen
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my @rolls = (
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{ roll => "wohn.rollTerrR", dir=>"W", typ=>"n", temp=>"tempWohn", tempSoll=>20, win=>"wohn.fenTerr", state=>STATE_IDLE, },
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{ roll => "wohn.rollTerrL", dir=>"W", typ=>"n", temp=>"tempWohn", tempSoll=>20, win=>"", state=>STATE_IDLE, },
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{ roll => "wohn.rollSofa", dir=>"S", typ=>"n", temp=>"tempWohn", tempSoll=>20, win=>"", state=>STATE_IDLE, },
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{ roll => "ess.roll", dir=>"S", typ=>"n", temp=>"tempWohn", tempSoll=>20, win=>"", state=>STATE_IDLE, },
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{ roll => "kuch.rollBar", dir=>"S", typ=>"n", temp=>"tempKueche", tempSoll=>20, win=>"", state=>STATE_IDLE, },
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{ roll => "kuch.rollStr", dir=>"O", typ=>"n", temp=>"tempKueche", tempSoll=>20, win=>"", state=>STATE_IDLE, },
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{ roll => "arb.rollTerr", dir=>"W", typ=>"n", temp=>"tempStudio", tempSoll=>20, win=>"wohn.fenTerr", state=>STATE_IDLE, },
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{ roll => "arb.rollWeg", dir=>"S", typ=>"n", temp=>"tempStudio", tempSoll=>20, win=>"", state=>STATE_IDLE, },
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{ roll => "bad.roll", dir=>"S", typ=>"n", temp=>"tempBad", tempSoll=>22, win=>"", state=>STATE_IDLE, },
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{ roll => "schlaf.rollWeg", dir=>"S", typ=>"s", temp=>"tempSchlaf", tempSoll=>18, win=>"", state=>STATE_IDLE, },
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{ roll => "schlaf.rollStr", dir=>"O", typ=>"so", temp=>"tempSchlaf", tempSoll=>18, win=>"", state=>STATE_IDLE, },
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{ roll => "wohn.rollTerrR", dir=>"W", typ=>"n", temp=>"tempWohn", tempSoll=>20, win=>"wohn.fenTerr", block=>"", state=>STATE_IDLE, },
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{ roll => "wohn.rollTerrL", dir=>"W", typ=>"n", temp=>"tempWohn", tempSoll=>20, win=>"", block=>"", state=>STATE_IDLE, },
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{ roll => "wohn.rollSofa", dir=>"S", typ=>"n", temp=>"tempWohn", tempSoll=>20, win=>"", block=>"", state=>STATE_IDLE, },
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{ roll => "ess.roll", dir=>"S", typ=>"n", temp=>"tempWohn", tempSoll=>20, win=>"", block=>"", state=>STATE_IDLE, },
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{ roll => "kuch.rollBar", dir=>"S", typ=>"n", temp=>"tempKueche", tempSoll=>20, win=>"", block=>"", state=>STATE_IDLE, },
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{ roll => "kuch.rollStr", dir=>"O", typ=>"n", temp=>"tempKueche", tempSoll=>20, win=>"", block=>"", state=>STATE_IDLE, },
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{ roll => "arb.rollTerr", dir=>"W", typ=>"n", temp=>"tempStudio", tempSoll=>20, win=>"wohn.fenTerr", block=>"blockRoll", state=>STATE_IDLE, },
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{ roll => "arb.rollWeg", dir=>"S", typ=>"n", temp=>"tempStudio", tempSoll=>20, win=>"", block=>"", state=>STATE_IDLE, },
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{ roll => "bad.roll", dir=>"S", typ=>"n", temp=>"tempBad", tempSoll=>22, win=>"", block=>"", state=>STATE_IDLE, },
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{ roll => "schlaf.rollWeg", dir=>"S", typ=>"s", temp=>"tempSchlaf", tempSoll=>18, win=>"", block=>"", state=>STATE_IDLE, },
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{ roll => "schlaf.rollStr", dir=>"O", typ=>"so", temp=>"tempSchlaf", tempSoll=>18, win=>"", block=>"", state=>STATE_IDLE, },
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);
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my @rollHoch = (
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"bad.roll",
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"arb.rollWeg",
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"arb.rollTerr",
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"kuch.rollStr",
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"kuch.rollBar",
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"ess.roll",
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"wohn.rollSofa",
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"wohn.rollTerrL",
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"wohn.rollTerrR"
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);
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my @rollRunter = (
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"wohn.rollTerrR",
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"wohn.rollTerrL",
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"wohn.rollSofa",
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"ess.roll",
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"kuch.rollBar",
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"kuch.rollStr",
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"arb.rollTerr",
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"arb.rollWeg",
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"bad.roll",
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"schlaf.rollWeg"
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#my @rollHoch = (
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# "bad.roll",
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# "arb.rollWeg",
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# "arb.rollTerr",
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# "kuch.rollStr",
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# "kuch.rollBar",
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# "ess.roll",
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# "wohn.rollSofa",
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# "wohn.rollTerrL",
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# "wohn.rollTerrR"
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#);
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#
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#
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#my @rollRunter = (
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# "wohn.rollTerrR",
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# "wohn.rollTerrL",
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# "wohn.rollSofa",
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# "ess.roll",
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# "kuch.rollBar",
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# "kuch.rollStr",
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# "arb.rollTerr",
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# "arb.rollWeg",
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# "bad.roll",
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# "schlaf.rollWeg"
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## "schlaf.rollStr"
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#);
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#
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#my @rollWeck = (
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# "schlaf.rollWeg",
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# "schlaf.rollStr"
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);
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my @rollWeck = (
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"schlaf.rollWeg",
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"schlaf.rollStr"
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);
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my @rollTest = (
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"wohn.rollTerrR"
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);
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my @rollSchlaf = (
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"schlaf.rollWeg",
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"schlaf.rollStr"
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);
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my @rollArb = (
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"arb.rollTerr",
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"arb.rollWeg",
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);
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#);
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#
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#my @rollTest = (
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# "wohn.rollTerrR"
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#);
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#
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#my @rollSchlaf = (
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# "schlaf.rollWeg",
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# "schlaf.rollStr"
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#);
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#
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#my @rollArb = (
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# "arb.rollTerr",
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# "arb.rollWeg",
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#);
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my $tc=0;
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my @blocktime=localtime;
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@@ -106,7 +106,7 @@ my $blocktimerRunning=0;
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my $delaySec=11;
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my $tempIn_offset=0;
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my $tempOut_offset=+5;
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my $tempOut_offset=+3;
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#------------------------------------------
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@@ -118,120 +118,135 @@ sub myfhem($)
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#------------------------------------------
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sub RollCheckSkip($$)
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sub findRoll($)
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{
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my($cmd, $roll) = @_;
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my $skip=0;
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if ($cmd eq "closes") {
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if ($roll eq "wohn.rollTerrR") {
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if (Value("wohn.fenTerr") eq "Open") {
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$skip=1;
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}
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}
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}
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return $skip
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}
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#------------------------------------------
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sub RollCmd($$$)
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{
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my ($cmd, $roll, $delay) = @_;
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if(RollCheckSkip($cmd, $roll)==0) {
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myfhem ("define r".int(rand(10000))." at +".$delay." set ".$roll." ".$cmd);
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}
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}
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#------------------------------------------
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sub RollGroup(\@$$)
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{
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my ($rolls, $cmd, $delay) = @_;
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#Log 1, "RollGroup ## cmd:$cmd del:$delay";
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my $i;
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my @myrolls;
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@myrolls=@$rolls;
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$i=0;
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for my $r (@myrolls) {
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my @tparts = gmtime($i*$delay+1);
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my $t=sprintf ("%02d:%02d:%02d",@tparts[2,1,0]);
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my $skip=0;
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#$t="00:00:".sprintf("%02d", $i*5);
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#Log 1, "time $t";
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if ($cmd eq "closes") {
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if ($r eq "wohn.rollTerrR") {
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if (Value("wohn.fenTerr") eq "Open") {
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$skip=1;
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}
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}
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}
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if($skip==0) {
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myfhem ("define r".$i." at +".$t." set ".$r." ".$cmd);
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}
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$i=$i+1;
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}
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}
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sub RollGroup2(\@$$)
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{
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my ($typ, $cmd, $delay) = @_;
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#Log 1, "RollGroup ## cmd:$cmd del:$delay";
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my $i=0;
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my($name) = @_;
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my $r=0;
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for $r (@rolls) {
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if (index($r->{typ}, $typ) != -1) {
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my @tparts = gmtime($i*$delay+1);
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my $t=sprintf ("%02d:%02d:%02d",@tparts[2,1,0]);
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my $skip=0;
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#$t="00:00:".sprintf("%02d", $i*5);
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#Log 1, "time $t";
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if ($cmd eq "closes") {
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if ($r eq "wohn.rollTerrR") {
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if (Value("wohn.fenTerr") eq "Open") {
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$skip=1;
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}
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}
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}
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if($skip==0) {
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myfhem ("define r".$i." at +".$t." set ".$r." ".$cmd);
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}
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$i=$i+1;
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}
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if ($r->{roll} eq $name) {
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return $r;
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}
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}
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return undef;
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}
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#------------------------------------------
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sub RollTest() {
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&RollGroup(\@rollTest, "closes", 1);
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}
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#------------------------------------------
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sub RollAll($$) {
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my ($cmd, $delay) = @_;
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# Log 1, "c:$cmd d:$delay";
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if($cmd eq "closes") {
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&RollGroup(\@rollRunter, $cmd,$delay);
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}
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else {
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&RollGroup(\@rollHoch, $cmd,$delay);
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}
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}
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#------------------------------------------
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sub RollWeck($) {
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my ($delay) = @_;
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#&RollGroup(\@rollWeck, "up 5", $delay);
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&RollGroup(\@rollWeck, "opens", $delay);
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myfhem("define weckwachat at +03:00:00 set wach 1");
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}
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#------------------------------------------
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#sub RollCheckSkip($$)
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#{
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# my($cmd, $roll) = @_;
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# my $skip=0;
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# if ($cmd eq "closes") {
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# if ($roll eq "wohn.rollTerrR") {
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# if (Value("wohn.fenTerr") eq "Open") {
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# $skip=1;
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# }
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# }
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# }
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# return $skip
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#}
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#
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##------------------------------------------
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#
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#sub RollCmd($$$)
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#{
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# my ($cmd, $roll, $delay) = @_;
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# if(RollCheckSkip($cmd, $roll)==0) {
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# myfhem ("define r".int(rand(10000))." at +".$delay." set ".$roll." ".$cmd);
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# }
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#}
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#
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##------------------------------------------
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#
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#sub RollGroup(\@$$)
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#{
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# my ($rolls, $cmd, $delay) = @_;
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# #Log 1, "RollGroup ## cmd:$cmd del:$delay";
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# my $i;
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# my @myrolls;
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# @myrolls=@$rolls;
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#
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# $i=0;
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# for my $r (@myrolls) {
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# my @tparts = gmtime($i*$delay+1);
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# my $t=sprintf ("%02d:%02d:%02d",@tparts[2,1,0]);
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# my $skip=0;
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# #$t="00:00:".sprintf("%02d", $i*5);
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# #Log 1, "time $t";
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# if ($cmd eq "closes") {
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# if ($r eq "wohn.rollTerrR") {
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# if (Value("wohn.fenTerr") eq "Open") {
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# $skip=1;
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# }
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# }
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# }
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# if($skip==0) {
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# myfhem ("define r".$i." at +".$t." set ".$r." ".$cmd);
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# }
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# $i=$i+1;
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# }
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#}
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#
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#
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#sub RollGroup2(\@$$)
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#{
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# my ($typ, $cmd, $delay) = @_;
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# #Log 1, "RollGroup ## cmd:$cmd del:$delay";
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# my $i=0;
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# my $r=0;
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#
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# for $r (@rolls) {
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# if (index($r->{typ}, $typ) != -1) {
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# my @tparts = gmtime($i*$delay+1);
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# my $t=sprintf ("%02d:%02d:%02d",@tparts[2,1,0]);
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# my $skip=0;
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# #$t="00:00:".sprintf("%02d", $i*5);
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# #Log 1, "time $t";
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# if ($cmd eq "closes") {
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# if ($r eq "wohn.rollTerrR") {
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# if (Value("wohn.fenTerr") eq "Open") {
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# $skip=1;
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# }
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# }
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# }
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# if($skip==0) {
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# myfhem ("define r".$i." at +".$t." set ".$r." ".$cmd);
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# }
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# $i=$i+1;
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# }
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# }
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#}
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#
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##------------------------------------------
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#
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#sub RollTest() {
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# &RollGroup(\@rollTest, "closes", 1);
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#}
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#
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##------------------------------------------
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#
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#sub RollAll($$) {
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# my ($cmd, $delay) = @_;
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## Log 1, "c:$cmd d:$delay";
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# if($cmd eq "closes") {
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# &RollGroup(\@rollRunter, $cmd,$delay);
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# }
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# else {
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# &RollGroup(\@rollHoch, $cmd,$delay);
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# }
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#}
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#
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##------------------------------------------
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#
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#sub RollWeck($) {
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# my ($delay) = @_;
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# #&RollGroup(\@rollWeck, "up 5", $delay);
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# &RollGroup(\@rollWeck, "opens", $delay);
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# myfhem("define weckwachat at +03:00:00 set wach 1");
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#}
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#
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##------------------------------------------
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sub Dbg($) {
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if(Value("DebugRoll") eq "1") {
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@@ -320,6 +335,8 @@ sub getWeather($)
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return(WEATHER_BAD);
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}
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#------------------------------------------
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sub IsSunny($)
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{
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my ($wett)=@_;
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@@ -427,11 +444,17 @@ sub checkSunIn($$$$$)
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#------------------------------------------
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# Offene Fenster nicht mit Rollaeden verschliessen
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sub checkSkip($$$)
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sub checkSkip($$)
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{
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my ($winstate, $typ, $wach)=@_;
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my ($r, $wach)=@_;
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my $winstate=Value($r->{win});
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my $typ=$r->{typ};
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my $skipRunter=SKIP_NO; my $skipHoch=SKIP_NO;
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if (Value($r->{block})) {
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$skipRunter=SKIP_ALL;
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$skipHoch=SKIP_ALL;
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}
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if ($winstate eq "Open") {
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# Offene Fenster nicht mit Rollaeden verschliessen
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$skipRunter=SKIP_ALL;
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@@ -488,7 +511,7 @@ sub RollCheck()
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my($tempI, $tempO)=checkTemps($tempIn, $tempOut, $r->{tempSoll}); # Temperatur klassifizieren
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my $sunIn=checkSunIn($twil, $sr, $r->{dir}, $sonneblock, $sunny); # Sonne scheint ins Fenster ?
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# Offene Fenster nicht mit Rollaeden verschliessen, zur Schlafenszeit nicht öffnen
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my ($skipRunter, $skipHoch)=checkSkip(Value($r->{win}), $r->{typ}, $wach);
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my ($skipRunter, $skipHoch)=checkSkip($r, $wach);
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Dbg("RollCheck:$r->{roll}-tempLevI,O:$tempI,$tempO tempI,O:$tempIn,$tempOut so:$sunIn wett:$wett sr:$sr "
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. "twil:$twil tag:$tag wach:$wach skipR,H:$skipRunter,$skipHoch st:$r->{state}");
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if (!$tag) {
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